The Last of Us: Factions Multiplayer [Part 10] - Bill's Town, Taking Chances, Getting Messy
The title is a reference to the Magic Schoolbus cartoon from my childhood. The teacher would say to take chances, get messy and make mistakes which implies to learn through doing, gain new experiences, and figure out what works. Trial and error.
This could have gone much better... not to spoil anything but uploading these videos, watching myself play and determining what I did wrong will help improve my performance in future sessions and matches. Even I question what the hell I was doing at certain times when I just wasn't on guard and pass up shooting an enemy, or running from a single enemy as though my life depended on it but going overboard. I have recieved some tips recently that I will apply toward future matches. If you have any tips, constructive criticism and/or comments to help me better my gameplay, I welcome them, but let's keep it civil.
At the end, I included a highlight of my first interoggations match attempt, it wasn't but moments after half my team rage quit like jackasses leaving just me and one other guy to fend for ourselves, I managed without any bombs to take out three enemies in a row but then foolishly ran out into a Shorty blast with less than half health, I should have used a First Aid kit which I'm almost certain I had at least one before the next engagement. Sometimes you just get stuck with a bad team.
Stage: Bill's Town
Game Type: Supply Raid (Teams)
Hunter Team (random order):
LAYLESS_5
HeyFlippy
Tingler37
StoneMonkWisdom
Fireflies Team (random order):
icicleheart_18
D0-N_J0N
azcardinalsfan11
MITSURUGI_509
At the start of every game, the player will be told the target amount of supplies needed to keep the clan healthy. Any extra supplies over the amount needed will be used to entice more survivors to join your clan. If the necessary amount of supplies is not met, survivors will begin to go hungry, or get sick and die. Hungry and sick survivors can be healed by meeting the target amount of supplies during each day.
Supply Raid:
In Supply Raid, each team starts out with 20 respawns, and the goal of the match is to eliminate the opposing team. Red loot boxes are scattered throughout the map, usually out in the open and dangerous to approach without teammates. These contain materials needed to craft items. Health kits are also scattered throughout the map. Teamwork is essential; being a lone wolf is not recommended.
Sudden Death in Supply Raid begins for the team that can no longer respawn. At that point, the team's radar begins to highlight briefly enemy locations about every 5 seconds. No survival skill keeps you off the radar at this point. So if both teams enter Sudden Death, everyone's positions are briefly exposed to everyone in order to prevent camping and maintain the confrontation to decide the match's victor.
The Last of Us is an action-adventure survival horror video game developed by Naughty Dog and published by Sony Computer Entertainment for PlayStation 3. It was officially revealed on December 10, 2011, during the Spike TV Video Game Awards and released worldwide on June 14, 2013. It was released in Japan on June 20, 2013. The Last of Us Remastered, an updated version for PlayStation 4, is to be released later in 2014.
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