🔴THE LAST OF US PART 1 : END PART 1 | GO BLOCK CHANNEL
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🔴 THE LAST OF US PART 1 : END PART 1 | GO BLOCK CHANNEL
The Last of Us Part I is a remake of the 2013 video game The Last of Us, an action-adventure game played from a third-person perspective. The player traverses post-apocalyptic environments to advance the story, and uses firearms, improvised weapons, hand-to-hand combat, and stealth to defend against hostile humans and cannibalistic creatures known as the Infected, who have been infected by a mutated strain of the Cordyceps fungus.
For most of the game, player character Joel escorts a young girl, Ellie, across the United States. The player controls Ellie throughout the winter segment, and briefly controls Joel's daughter Sarah in the opening sequence. In the included expansion The Last of Us: Left Behind, the player controls Ellie as she spends time with her best friend and love interest Riley Abel. The original game's online multiplayer mode is omitted from Part I, and its narrative is entirely unchanged.
The remake features revised gameplay, including enhanced combat and exploration. The overhauled artificial intelligence (AI) allows more non-player characters (NPCs) on screen, with enemy AI acting more aggressive and tactical than in the original game. The Infected received gameplay adaptations, such as new Stalker animations and a charge move for Bloaters. Gameplay additions include a permadeath mode, a speedrun-focused mode, and new costumes for Joel and Ellie. The expanded accessibility options include customizable controls, a screen reader, audio prompts, audio description for cutscenes, and haptic feedback during dialogue; difficulty modes can be customized to change enemy resilience, stealth efficacy, and resource availability. The overhauled photo mode adds several features, allowing visual and gameplay modifiers such as slow motion and infinite ammunition.
On PlayStation 5, the game supports hardware features such as 3D audio, and uses the haptic feedback and adaptive triggers of the DualSense controller to emulate gameplay actions such as shooting a shotgun or drawing a bowstring. It can display at native 4K resolution at 30 frames per second, or upscaled resolution at a targeted 60 frames per second; with variable refresh rate enabled, both modes allow an unlocked frame rate, capable of more than 60 frames per second.
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