The Last of Us Part 1 | Launch Version 1.0.0 vs Latest Patch 1.1.2 | RTX 4070 TI | 4K Ultra Settings
1.1.2:
- Improved the blending of terrain and ground-based environmental effects like mud, debris and more throughout the game.
- Corrected several in-game, menu, and text-to-speech translation errors
- Fixed an issue that caused the adaptive trigger resistance of the DualSense™ wireless controller to stop functioning if the Triangle button was also held while aiming down sights
- [The Outskirts] Fixed an issue causing the spotlight speed to increase when playing at high framerates
- [Bus Depot] Fixed a camera shake issue that could occur when traversing across the bus
1.1.1:
- Fixed a crash that could occur when restarting a Permadeath Speedrun after dying
- Fixed a crash that could occur when rapidly switching through available skins
- Fixed an issue where reflections were not appearing in vehicles' rear-view mirrors when Real-Time Reflections are disabled (Options -Graphics - Real-Time Reflections Quality)
- Fixed missing rock and rock wall textures in several areas
- Fixed issues where players could see outside the game world in some locations
- Fixed quick turn animations when zooming without a gun equipped
- Fixed VRAM usage indicator when resetting graphics settings to default after restarting the game
- Corrected several in-game, menu, and text-to-speech translation errors
- Fixed an issue where monitor resolution was not correctly adjusted when using the “Reset to Defaults” command (Options - Display - Reset to Defaults)
- Fixed the bow's UI icon overlapping with arrow counts when a melee weapon is also equipped
- Updated ‘Loading %’ user interface (UI) so loading progress is tracked more evenly
- Fixed an issue that could cause graphic settings preview images not to appear
- Fixed several camera-related issues that could occur when running the game at high framerates
- (Photo Mode) Fixed an issue blocking full selection of presets when using Gaze Direction
- (Photo Mode) Fixed an issue where arrow icons were not interactable when using a mouse to change the color of frames
- (Model Viewer) Fixed an issue that resulted in multiple models to be highlighted at once
- (The Outskirts) Fixed the appearance of water when Image-Based Lighting is disabled (Options - Graphics - Image-Based Lighting)
- (Tommy’s Dam) Fixed a crash that could occur in a cutscene during extended play sessions
- (The University) Adjusted the visual appearance of fog
- (Bus Depot) Fixed a camera issue that also led to a crash when traversing across the bus while the game is running at high framerates
- (Bus Depot) Fixed a crash that could occur in a cutscene during extended play sessions
1.1.0:
- Optimizations to improve global CPU and GPU performance throughout the game
- Overall improvements to texture and environment loading
- Improved shader compilations times
- Fixed a crash that could occur after changing custom controller settings
- Fixed a crash that could occur in Photo Mode when saving images in 4K
- Fixed a crash that could occur when playing on Ultra graphics preset with DLSS enabled
- Fixed a crash that could occur when using a mouse with a high DPI
- Fixed a crash that could occur when entering Options - Graphics
- Fixed multiple crashes affecting players with Intel GPUs
- Fixed an issue where players could lose the ability to aim or shoot immediately after exiting menus
- Fixed an issue where the Flashlight tutorial would not leave the screen if ignored
- Fixed an issue where exiting Photo Mode could cause the player to throw an equipped item
- Fixed issues where players could see outside the game world in some locations
- Addressed issues where screen tearing could still occur with V-Sync enabled
- Fixed an audio issue that could occur when using a USB audio device alongside Spatial Audio Plug-Ins
- Added support for players using third-party audio drivers
- Fixed an issue where changing graphics presets (Options - Graphics - Graphics Presets) in-game would not save
- Fixed an issue where the Speedrun timer could roll back after a crash or when quitting to desktop
- Fixed an issue where scrollable menu descriptions could not be navigated with a mouse scroll wheel
- Updated the QTE button UI to correctly display when using Xbox controllers
- Corrected several in-game, menu, and text-to-speech translation errors
- GPU Performance HUD more accurately displays usage when launched, CPU Performance HUD now more accurate
- Corrected an issue where the Aiming Mirror settings did not affect motion sensor aiming
- Fixed an issue where settings would not Reset to Defaults if players had any of the menu drop downs still open
- Fixed an issue so that scrolling in Photo Mode does not affect the in-game camera
- Fixed an issue where the game could reset a user’s Monitor setting when launching the game
- Fixed an issue where the shader loading could be shown as complete before it actually was
- Fixed an issue with Corsair and Logitech device LEDs turning off on start-up
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