The Last of Us Part 1 | Patch v1.0.4 Performance Review + New Optimized Settings
Comparison Video Between Patch 1.0.3 and 1.0.4
https://youtu.be/aC99-jW3cuA
A patch for The Last of Us Part I is now live. This update includes framerate optimization, graphical and texture fidelity, crash fixes, and more. We will be releasing additional CPU optimization, framerate and texture fidelity improvements in upcoming patches.
Optimized CPU and GPU use throughout the game
Improved texture fidelity and resolution on in-game Low and Medium settings
Improved graphical fidelity on the in-game Low graphics preset, particularly water surfaces no longer appear black
Fixed a crash that may occur during shader building
Fixed a crash that may occur when quitting to the Main Menu
Fixed a crash that may occur when dying after combat
Fixed an issue where, on first boot, players may experience longer wait times to load into the game
Added an option for players to lock and unlock performance stats simultaneously in the HUD menu (Options &It HUD)
Added descriptions in the Graphics menus to better explain when certain settings may affect another (Options &It Display)
Added a Texture Streaming Rate setting (Graphics &It Texture Settings)
Fixed an issue where skipping cutscenes during a critical load may cause the game to hang
Fixed an issue where the shader load warning did not appear while relaunching the game
Updated the VRAM bar to more accurately display the OS+Apps usage
Fixed an issue where the Screen Reader read values for locked settings which may imply those same locked setting were active
Fixed an issue where aiming downward while using keyboard and mouse (KBM) may increase camera sensitivity
Refined the handling of certain commands that are assigned the same KBM keybinding
Corrected Brazilian Portuguese, Croatian, Dutch, Finnish, French, Greek, Hungarian, LATAM Spanish, Spanish, Thai, and Traditional Chinese translations for multiple menu options
[Ultrawide Displays] Corrected the Rangefinder reticle position for the bow
Time stamps:
00:00 Comparison Between v1.0.3 and v1.0.4
00:44 Intro/Transition
00:58 Loading Time
02:01 Optimized Settings Shown + New settings
02:46 Benchmark with Texture Streaming Rate at 1.0x
04:20 Changing Texture Streaming Rate to 1.25x
05:17 Trying switching Texture Streaming Rate to 1.5x
05:24 Game Crashed!
05:34 Showcasing Texture Pop in (*Slight Spoilers*)
06:30 Benchmark (Demanding Area)
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Driver version used : 531.61
Windows 11 22H2
My PC Specs
CPU : AMD RYZEN 7 2700 Overclocked to 3.95 GHz at 1.275V
Cooler : Noctua NH-D15 Chromax Black
GPU : Gigabyte GTX 1060 WINDFORCE OC 3G / Custom Overclock 2100Mhz/1.081mV Core & 4520Mhz Mem
PSU : CORSAIR HX750 80 PLUS Platinum
RAM : G.Skill Aegis 16GB DDR4 RAM (2x8GB) at 3200 MT/s
Motherboard : B450M Steel Legend
SSD 1 : Samsung 960 Evo 500GB Sata
SSD 2 : Kingston NV2 SSD 1TB M.2 NVMe PCI Express 4.0
Case : COOLER MASTER MASTERCASE H500 GUNMETAL ARGB
OS : Windows 11 Pro
Game installed on a Kingston NV2 SSD 1TB M.2 NVMe PCI Express 4.0
Game was played using a Dualsense Controller
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The Last of Us Part I Statistics For Gaming Optimized
At this time, Gaming Optimized has 14,698 views for The Last of Us Part I spread across 18 videos. The game makes up 2 hours of published video on his channel, roughly 7.49% of The Last of Us Part I content that Gaming Optimized has uploaded to YouTube.