Improved Performance? Well kinda.. The Last of Us Part 1 | Patch v1.0.2.1 vs Patch v1.0.3 Comparison
*Conclusions about the Patch*
The game suffers from loading issues, as the 1st run of a in game sequence always runs worse than the 2nd run. THIS is also present in patch 1.0.3. Patch 1.0.3 though, seems to be more stable on frametimes and a little faster on some occasions (could be margin of error).
After updating the game, with the first boot it stated to built Shaders, which took way less time that previous updates. Patch Notes do NOT state that there have been performance improvements, but mostly general fixes (bugs).
Patch Notes state that it is suggested to used latest version of the GeForce Game Ready driver (531.61), but after testing no real improvement was spotted over the 531.58 version.
*Patch Notes v1.0.3*
https://feedback.naughtydog.com/hc/en-us/articles/14855044836884-The-Last-of-Us-Part-I-v1-0-3-0-Patch-Notes-for-PC
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Time stamps:
00:00 Settings Used
00:29 1st Run 1.0.2.1 vs 2nd Run 1.0.2.1
00:43 Important Notes
00:53 1st Run 1.0.2.1 vs 2nd Run 1.0.2.1
02:04 1st Run 1.0.3 vs 2nd Run 1.0.3
03:15 1st Run 1.0.2.1 vs 1st Run 1.0.3
07:31 2nd Run 1.0.2.1 vs 2nd Run 1.0.3
11:48 1st Run 1.0.2.1 vs 1st Run 1.0.3 (The Capitol)
13:10 2nd Run 1.0.2.1 vs 2nd Run 1.0.3 (The Capitol)
Driver version used : 531.58
Windows 11 22H2
Parts used in this video:
GPU: Gigabyte GTX 1060 3GB Windforce OC + Manually overclocked 2100 core/4520 mem
CPU: AMD Ryzen 2700 stock
RAM:16gb 3066 Dual channel Ram
MB: Asrock B450M Steel Legend
Game installed on a Kingston NV2 SSD 1TB M.2 NVMe PCI Express 4.0
Game was played using Dualsense Controller
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The Last of Us Part I Statistics For Gaming Optimized
At this time, Gaming Optimized has 14,698 views for The Last of Us Part I spread across 18 videos. The game makes up 2 hours of published video on his channel, roughly 7.49% of The Last of Us Part I content that Gaming Optimized has uploaded to YouTube.