The Last Of Us Part 1 PC: Escaping the city

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Published on ● Video Link: https://www.youtube.com/watch?v=wrDevwxlI0o



Duration: 58:33
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The Last of Us Part 1 PC Gameplay (Full Game) Beginning, Middle and end!

In a ravaged civilization, where infected and hardened survivors run rampant, Joel, a weary protagonist, is hired to smuggle 14-year-old Ellie out of a military quarantine zone. However, what starts as a small job soon transforms into a brutal cross-country journey.


Night falls and is now or never for Joel and Ellie to execute Henry and Sams plan of crossing the bridge leaving the city behind. It all seems to start well but quickly turns into a nightmare and ultimately leaves Ellie and Joel in a difficult situation on the bridge which leads to all four of them navigating a seemingly normal sewer network to escape the city.

System Spec:
Predator Helios 300,
GTX 1060,
Intel core I5 8300H,
20GB ram,
1TB M.2 SSD (Game install location)
2TB HDD
External 4TB HDD for Recordings.

My Game settings below as they work well for the above spec:

DISPLAY

VSYNC OFF
Framerate Cap - 40
Scaling Mode - AMD FSR 2
Quality - Balanced
Field of view - 5
Camera shake - 10
Motion blur - 0
Chromatic Aberration intensity - 0
Film grain intensity - 0

GRAPHICS

set Initial Preset - Medium
Then

Animation Quality - Medium
Draw Distance - Medium
Dynamic Objects Level Of Detail - Medium
Characters Level Of Detail - Medium
Environments Level Of Detail - Medium
Dynamic Objects Texture Quality - Medium
Characters Texture Quality - Medium
Environments Texture Quality - Medium
Visual Effects Texture Quality - Medium
Texture Filtering - Anisotropic 2x
Ambient Shadow Resolution - Medium
Directional Shadow Distance - Medium
Directional Shadow Distance - Medium
Image Based Lighting - On
Spotlights Shadow Resolution - Medium
Point Lights Shadow Resolution - Medium
Bounced Lighting - Off
Screen Space Shadows Quality - Low
Dynamic Screen Space Shadows - Off
Contact Shadow Quality - Low
Screen Space Ambient Occlusion - On
Ambient Occlusion Denoise - Off
Screen Space Directional Occlusion - Off
Screen Space Cone Tracing - Off
Screen Space Reflections - Off
Real Time Reflections Quality - Low
Real Time Clouds Shadow Quality - Off
Screen Space Sub Surface Scattering - Off
Refraction Quality - Half Resolution
Depth of Field - Off
Motion Blur Quality - Off
Bloom Resolution - Half Resolution
Volumetric Effects Quality - Low
Lens Flare - Half Resolution

= 117% VRAM USAGE 7075/6043 (never mattered on any other game if its over or not... on my machine anyway)
Rendered resolution 1136x640







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The last of us City



Other Statistics

The Last of Us Part I Statistics For NightRaven_JustPlays

NightRaven_JustPlays presently has 437 views for The Last of Us Part I across 18 videos, with the game making up 15 hours of published video on his channel. This is 15.39% of the total watchable video for The Last of Us Part I on NightRaven_JustPlays's YouTube channel.