The Making of Balatro
The popular indie card game Balatro is the result of a little bit of luck, and a lot of hard work.
Developer LocalThunk has explained how the game was never meant for wide release on Steam; it was intended as simply a game for their friends to play, because LocalThunk just likes developing games.
When a change of circumstances meant that LocalThunk needed to change job, they published their passion project on Steam, ostensibly as a portfolio piece to put on their resume.
In spite of a complete lack of marketing, the game ended up gaining far more attention than LocalThunk could ever have imagined.
Source:
https://www.gamesradar.com/exploring-balatros-hype-its-ingenious-twists-on-poker-and-its-mysterious-creator/
Gameplay footage from this video courtesy of Chariot Rider via Game Footage Archive: https://youtu.be/L_BVgCM_Dt4?si=icWF7Qc_xYYIILu5
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