The Need For Speed 1994 Gameplay By First Werawat

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Road & Track Presents: The Need for Speed is a 1994 racing game developed by EA Canada, originally known as Pioneer Productions, and published by Electronic Arts for 3DO. It was later ported to other platforms with additional tracks and cars, including to MS-DOS, PlayStation, Sega Saturn, and Microsoft Windows in 1996, on which it was subtitled SE (Special Edition).

The Need for Speed allows driving eight licensed sports cars in three point-to-point tracks either with or without a computer opponent. Checkpoints, traffic vehicles, and police pursuits appear in the races. Electronic Arts collaborated with automotive magazine Road & Track to match vehicle behaviour, including the mimicking of the sounds made by the vehicles' gear control levers. The game contains precise vehicle data with spoken commentary, several "magazine-style" images of each car's interior and exterior and short video clips highlighting the vehicles set to music.

The game was a commercial success. Video game publications praised the incorporation of realism into the gameplay and graphics, as well as the inclusion of full-motion videos. It became the first installment in the influential Need for Speed series.

Gameplay

The premise of The Need for Speed involves racing in sports cars, including several exotic models and Japanese imports. The original 3DO version includes three point-to-point tracks, each divided into three stages; subsequent ports feature both the point-to-point tracks and new closed circuits. The Saturn and PlayStation versions include an additional three tracks.[7] Traffic vehicles appear in races, and may be avoided by the player. Police pursuits are also a key gameplay mechanic, with the player ticketed or arrested if a police car succeeds in catching up with them.[8] Players are arrested if they receive a third police ticket[8] (or a second ticket in the Sega Saturn version).[9] In the special edition, completing the tournaments (or entering a cheat) unlocks the "rally" mode, where car dynamics are changed to make for a faster "arcade" experience, as well as the "Warrior PTO E/2", a fictional jet-powered sports car.

Except for the aforementioned Warrior, each car in the game comes with detailed specifications, history, audio commentaries and real-life videos, which would also be featured in subsequent games in the series, though this was omitted in later games. A replay feature allowed the player to view a saved race. Multiple camera views, playback speed and video navigation are offered.

Multiplayer consists of a two-player head-to-head racing mode, which requires computers connected via modem.[10]

There are a total of six courses in the game (three in the 3DO version[7]): City, Coastal, Alpine, Rusty Springs, Autumn Valley and Vertigo. Each is a distinctive environment. City, Coastal and Alpine have three sections each, while the others are circuit races.

There is an extra track in the game, named Lost Vegas, which can be unlocked by winning all of the tracks above in tournament mode. A flag in the bottom right corner of the track's image indicates a victory in the menu to help the player keep up with the progress.

The highlight of this game is that there are only 3 JDM cars in the game: Honda NSX NA1, Mazda RX7 FD3S and Toyota Supra A80. There are police chasing. Players can enjoy driving. And in this game, players can learn about the history of that car model and the car's specs. There is an automatic transmission with a 3D rear camera view of the car. But the disadvantage of this game is that the game Both AI is a bit too brutal in the main mode of the game, which is Tournament mode. Physics, if you hit a car, it will float over. You have to spend a long time resetting the car. The physics are not very good. The game's Handing is not very good. If you hit, you will lose a lot of speed and be overtaken by Hot AI competitors. You can't change the color of the car or customize the car. The color of the car is given by the game system according to the car model. The starting system must press the 1st gear button all the time. The game may be difficult to play. I apologize.

The cars I use in the game include:

Class C : Acura NSX NA1

Class B : Porsche 911 Carrera 993

Class A : Lamborghini Diablo







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