The Outsider Who Loved Gensokyo: Touhou RPG Project - Part 80 (Normal End - Default)
Part 80 shows the default version of the normal ending where I found myself surprised that I managed to defeat the final phase in one try. I actually struggled more during the first before doing a few fixes. Heck, I'm not even sure I equipped the protagonist during this video. The culprit reveals their identity aaand are they related to Touhou...?*
Again, there are no credits in the game yet but they will be added later, when the true ending is done.
Thank you for watching and please stay tuned for part 81 (Recruitable Kagerou and various events) although I'll be taking a break for roughly a week before resuming progress.
* (Spoiler): No is the short answer but in a sort of very vague way, yes.
Download Link:
http://www.mediafire.com/file/19ajww19t28azfh/The+Outsider+Who+Loved+Gensokyo+-+Normal+End.rar
The current version contains everything shown in the previous parts and this one. The 4th save file should allow players to start with the protagonist at level 60, 500000 Yen and the Fake Kusanagi.
Shortcuts:
Final Boss: 37:52
Phase 2: 48:12
Phase 3: 56:53
Battle Ends & Normal End: 1:15:17
Music introduced in this part::
Black Mantle (Pocky & Rocky): 26:18
Final Battle (The Genius of Sappheiros): 37:52
Courage and Pride from the Heart (Final Fantasy Adventure & Sword of Mana. Romancing SaGa 3 hack version): 48:20
The Last Battle (Romancing SaGa 3): 57:34
Flowers Scatter, Sins Become Illusion
Original Title: The Flower Like The Fantasy
Circle: dBu
Album: Flower Divertimento
Original Source: Touhou 9 (Phantasmagoria of Flower View)
1:39:32
Boss Information
Phase 1:
Subjgator (75,000 HP)
- Ominous Voice (Darkness element. INT Down)
- Fear (Terror)
- Spread Shot (Danmaku element)
- Absolute Zero (Ice Element. AGI -)
- Eldritch Stare (Dark element. Stun)
- Abyss Miasma (Weakened)
100% use of Spread Shot each 5 turns.
Liberator (75,000 HP)
- Shockwave Slash (Thunder element. MDEF Down)
- Spread Shot (Danmaku element)
- Abyss Miasma (Weakened)
- Intimidating Shout (Terror. Single target version)
- Grand Slam (Physical damage. Stun and DEX -)
100% use of Grand Slam each 7 turns.
Culprit (Invincible)
- Possess (Possess)
- Failure (AoE DEX Down)
- Obscurity (Blind)
- Debilitation (Weakened)
- Delay (AGI Down)
- Hypnosis (Sleep)
- Battle Strategy (DEX + to allies)
- Defensive Strategy (Protection on one ally)
- Distract (Stun)
- Silence (Mute)
Phase 1 ends when Subjugator and Liberator are defeated.
Phase 2:
Culprit (150,000 HP)
- Tonitrus (Thunder element. Stun and Weakened)
- Conviction "Divine Wave" (AoE Light element. Blind and DEX Down)
- Zenith "Chain Lightning" (AoE Thunder element. Weakened)
- Soul Steal (Dark element. Knockout and Possess. KO by damage still inflicts Possess when defeated party member wakes up)
- Glacial Prison (Ice element. Sleep)
- Constriction "Cloak Shreds" (Paralyze and AGI Down)
- Hatred (AoE version. Knockout)
- Piercing Gale (Wind element. Mute and Afar. Not used during video)
Phase 3:
Culprit (200,000 HP)
- Zenith "Chain Lightning" (AoE Thunder element. Weakened)
- Recalcitrance (AoE damage)
- Crimson Globules (Fire element. Venon & Int Down)
- Collapse (AoE Earth element. DEX Down)
- Anathematize (Dark element. STR, AGI, DEX, INT Down & Weakened)
- Abyss Eye (Terror)
- Ancient Curse (DEX - & Cursed)
- Crimson Star (Massive magic damage)
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