THE PATH TO ENLIGHTENMENT | Let's Play Sifu (Extra) (All Collectibles Playthrough)
We look to achieve the path of enlightenment with not so great results and wrap up the remaining collectibles in our Extra portion of Sifu.
Trophy/Achievement Timestamps (full credit to PowerPyx for the Detective Board collectible guides)
8:18 - Detective Story Trophy - In order to complete a Detective Board you will be required to find all collectibles related to the level. Some of these are story related and will be given to you immediately whereas others may require a key or keycard sometimes found in other levels to access. There are 17 collectibles in The Squats needed for this Detective Board and the guide below will assist you in finding them all.
https://www.powerpyx.com/sifu-mission-1-the-squats-collectible-locations/
Once you have collected the last collectible in The Squats you will unlock this trophy.
27:18 - Street Fighting Trophy - In order to use an environmental weapon you need to purchase the Environmental Mastery skill. After this you will have the ability to press the R1 button near a weapon or object on the ground and you will either kick or throw it at a nearby enemy. There is no specified amount of times you are required to do this for the trophy so keep at it until you unlock it.
36:24 - Drunken Fighter Trophy - In order to complete a Detective Board you will be required to find all collectibles related to the level. Some of these are story related and will be given to you immediately whereas others may require a key or keycard sometimes found in other levels to access. There are 16 collectibles in The Club needed for this Detective Board and the guide below will assist you in finding them all.
https://www.powerpyx.com/sifu-mission-2-the-club-collectibles-locations/
Once you have collected the last collectible in The Club you will unlock this trophy.
53:58 - Knowledge Greed Trophy - In order to complete a Detective Board you will be required to find all collectibles related to the level. Some of these are story related and will be given to you immediately whereas others may require a key or keycard sometimes found in other levels to access. There are 17 collectibles in The Tower needed for this Detective Board and the guide below will assist you in finding them all.
https://www.powerpyx.com/sifu-mission-4-the-tower-collectibles-locations/
Once you have collected the last collectible in The Tower you will unlock this trophy.
1:00:22 - Martial Artist Trophy - In order to complete a Detective Board you will be required to find all collectibles related to the level. Some of these are story related and will be given to you immediately whereas others may require a key or keycard sometimes found in other levels to access. There are 19 collectibles in The Museum needed for this Detective Board and the guide below will assist you in finding them all.
https://www.powerpyx.com/sifu-mission-3-the-museum-collectibles-locations/
Once you have collected the last collectible in The Museum you will unlock this trophy.
1:09:12 - Stuntmaster Trophy - To vault all you need to do is click the X button near an object like a ledge. A lot of objects in the game can be vaulted over and you can repeat this on the same object. There is no specified amount of times you are required to do this for the trophy so keep at it until you unlock it.
1:10:51 - Dance Of The Praying Mantis Trophy - To perform a directional throw you need to break an enemies guard utilising your arsenal of moves. Once it breaks you can press Square + X buttons along with the direction you which to throw them in to perform a directional throw. There is no specified amount of times you are required to do this for the trophy so keep at it until you unlock it.
1:44:54 - Old Child Trophy - As opposed to other games every time you die in Sifu instead of restarting from the last checkpoint or getting a game over you will instead be able to revive yourself in exchange for increasing your Age. Every 10 years you age will break a gold pendant and increase your damage in exchange for less health. This will continue until you reach an Age threshold of 78 upon which your next death will be the end. Difficulty is dependent on this as well since Student will only increase your Death Counter by 1 each time as opposed to the other difficulties which will increase it incrementally based on the Death Counter previous. You may earn this as you play otherwise you will have to grind the deaths through letting a boss enemy kill you. Once you have reached Age 70 the last gold pendant will break and you will unlock this trophy.
1:46:15 - Come Snap With Me Trophy - You can access Photo Mode at any time by pressing the Directional Button Down. Now just modify any setting and then leave earning you this trophy.
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