The progression of Guilty Gear? How would I change it... game theory FGC

The progression of Guilty Gear? How would I change it... game theory FGC

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Published on ● Video Link: https://www.youtube.com/watch?v=oNLlweuk100



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#ggxx #guiltygearstrive #guiltygear Oh forgot to give a example of one thing to go along with the FD guard break along with going along with this new idea of ky.. So imagine something ghetto like this... ky knocks you down whatever, maybe for a gimmick sorta set up instead of doing a big fireball, he does a OTG thunderseal palm strike whatever.. this electricutes the guy, but what if kys FD guard break move is HIS DP, on a electrified opponent.. so dude then techs, you DP, they FD, but since they are electricfied, your dp is now your FD guard break move.. it breaks their guard, guard crushes, they fall to the ground, then if you have meter you can RC the dp, so you recover in time to then take advantage of said guard crush and get a combo.. a example of a ghetto mind game and dynamic you could add to the game that would be interesting.



So ya take a accent core +r ky, tweak some random stuff like add shin akuma back, some quirks here and there.. but then just add in some of the quirks of XRD, plus this new electrified status in strive that then made certain moves a little bit better. I think that would make a pretty interesting ky.




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Tags:
ky
sol
guilty gear
ggxx
thunderseal
ggstrive
accent core
dust loop
game theory



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Guilty Gear -STRIVE- Statistics For Clayton chapman (SaishuuKessen)

Clayton chapman (SaishuuKessen) presently has 665,954 views for Guilty Gear -STRIVE- across 228 videos, with the game making up over 2 days of published video on his channel. This makes up 12.17% of Guilty Gear -STRIVE- content that Clayton chapman (SaishuuKessen) has uploaded to YouTube.