the rest of the game

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i will not go for loop 2, i don't like this
tfw it's terra diver after this...
mahou daisakusen, arcade
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this one is a boss rush, you get resources between bosses depending on how well you do against them

---- boss 1 (get 3 hs to level up, then w for max blue)
shoot it in the middle (it can do different attacks, but you can deal with all of them in the middle)
shoot it with the side shot when it starts flying around, try to be at the opposite side from it, eventually both parts will explode
then you shoot the middle with the side shot, and switch sides when the boss prepares the jump (or not, if it doesn't move far enough)

---- boss 2 (blue)
it can do the following:
1. if it shakes a mace, then go to a corner when it throws the mace, then wait until it does it again and go up, then go up with them
2. if it shakes itself really hard, it's gonna ram the floor, you'll be fine if you bottomhug
3. if it does the mouth thing, it's gonna shoot some bullets, you'll be safe if you shoot its cheeks
4. it can use its side turrets, but with the first 3 strats its' irrelevant, just watch its mouth

---- boss 3 (blue)
bomb as soon as it appears, then watch its pose:
1. if it exposes a shuriken, it will dash left and right while shooting them, so you tss (small tss on the first one)
2. if it spins, it's gonna shoot some bullets, bomb after a little bit, then stay in the gap you saw while the bomb was doing its thing (or don't bomb and try to read it); stream right when you get there
3. if it exposes the sword, it's gonna jump and throw fireballs, you dash up and left (or right, couldn't choose)
4. if it does a different pose, it will spawn some ninjas that kinda turn towards you, you can shoot them down, or be above them and shoot the boss when you get the occasion
5. if it doesn't pose, just bomb as it'll spam mines that will shoot and probably wall you

---- boss 4 (green if you can)
dodge (it would be nice if there were a safespot, but they ram everything so i don't think it exists)
after a while they'll be destroyed by the next boss

---- boss 5 (same as before)
it'll shoot two homing thingies -- if they fly close to walls, you stay in the middle, but if they fly diagonally, you go behind them; then you stay away from their trails
then the boss extends the limb thigns and shoots green circles, you direct them to the opposite side to expand the gap, then do a tiny tap up to go through it, then back down (if the rank is high enough, it'll shoot 3 things at a time instead of 2, but the strat is same); bomb them if the boss is too close or if you ended up with blue
then the boss does the following:
1. exposes its head and shoots a formation (safe if you don't stay right below it)
2. activates its shoulders and shoots mines (they'll go up if you're above the boss)
you don't do any of the above, however, instead you stay away from the boss at the height right below its shoulders, and swtich sides while it does no. 1 if you have to
eventually it'll leave

---- boss 6 (same as before)
you time it out, as you need to shoot the eyes to kill it, and if you do, they'll vomit at you instead
on phase 1 you stay above the eyes, then go down when two hands are about to ram you, then back up to misdirect the hands high so you won't be shot at the bottom, then repeat
on phase 2 you kinda flail vertically and watch the eye in the middle -- if it's about to shoot (it'll open fully, then makes a particle effect and makes an noise), you dash either above it or towards the hand that's on screen (idk which one i prefer)
eventually it'll die

---- stage 7
boss 5 comes back, this time it's angrier but dies quickly (its attacks are its final phase from before, but buffed, also the mines usually miss you if you bottomhug)