turns out the saturn port has wrong difficulty, so i'm switching to arcade
i had to reroute a few things, also i hate how everything is inconsistent and makes no sense
soukyuugurentai, arcade
==== stage 3
same as before, but you level up twice (until you get side shots), then you stop getting power
---- boss
you go back to the high rank strat, but you bomb again when it activates the front turrets
the bomb has to be away from the boss to only kill one, you also shoot it to help the bomb
then you use the safespot away from the surviving turret
if both turrets died, you'll have to kill the boss
==== stage 4
same as before until a certain point
these green demons shoot 5 times
---- 3:00
hug the high score, stay in that area until the second ship appears, then slowly stream left until the third ship appears, then you stream down
dash between the first and the second ship when they aren't shooting, end up in the bottom right corner
SLOWLY stream up, then speed up when the third ship starts to leave
when the fourth ship is the only one remaining, dash left, end up in the middle of the left wall and stream right, then its same as usual
the next part starts as soon as teh final ship leaves
then it's back to normal
---- boss
it's a bit harder due to higher difficulty setting
also i noticed that boss' guns have extra rng, their position:
1. if they don't move, you remain below them
2. if they move to a side, you go to the other side
3. if they move towards you, you dash away or bomb
other decisions are same as before
==== stage 5
same as before until a certain point
on submarines you dash away as soon as you see their mines appear
---- 5:42
i don't exactly get this part, sometimes a mecha that shoots green bullets can appear immediately, other times after a delay, should i branch this as well?
in any case, now you spin green bullets twice or 3 times, then after you kill the sub you go right and kill two greens there and spin the screen
stay on the left until 4 greens appear, then you spin the screen into the top right corner and bomb (you can also not bomb if you stay in the corner as it's safe, but i'm not sure how to consistently set it up)
stream down, then spin the screen clockwise (if you didn't bomb, there'll be a few missiles that won't do anything)
then you web the mecha, web the turret and the second mecha (don't release the second web until the mecha is dead, seal the turret while you're waiting)
do NOT do whatever i did in this video afterwards, that was pure greed
---- branch
it's done same as usual, except if a guy spawned on the right, you'll have to stream two groups of reds, and therefore dodge bullets earlier
then it's same as usual
two big planes need 3 webs
at 6:40, you wait to the bottom left of the sub until it spawns mines, then you chase the green guy that went right, then go left when the other sub spawns mines
then it's same as usual, except you can't gigamacro the plane as it'll shoot two waves, you macro through the rightmost gap
---- boss
-- phase 1
you need 3 bombs for this or you die
lock on the front stuff until it's gone, then go right and stream left to dodge/shoot down missiles
after a while the boss will be far enough that you can shoot down missiles without doing this action, keep going
after a while the boss will shoot yellow bullets (stream them at a brisk pace), then prepare to spam red stuff, bomb here to switch phases
-- phase 2
web the boss 4 times, then lock on it and bomb when the web gets extra details or when the boss shoots
-- phase 3
web the boss 4 (3?) times, then bomb and shoot when it starts shooting
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