The Russian language in every Battlefield game (2002-2021)
I do not own any game clips or audio, I have only edited the video.
In this video I demonstrate the evolution of the Russian language in every battlefield game. From Battlefield 1942 (2002) to Battlefield 2042 (2021).
The video is for both historical and education value. As you can learn the evolution of the Battlefield game series and some Russian vocabulary.
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0:00 - (ru) Battlefield 1942
0:21 - (ru) Battlefield 2
1:04 - (ru) Battlefield 2142
1:29 - (ru) Bad Company 1
2:21 - (ru) Bad Company 2
2:55 - (ru) Battlefield 3
3:41 - (ru) Battlefield 1
4:14 - (ru) Battlefield 2042
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FROM WIKIPEDIA
" Battlefield 2 is a sequel to Battlefield Vietnam, with many changes to the popular gameplay of the original. Many of these new gameplay features were added to the game with teamwork and collaboration in mind. The new game engine includes improved physics, dynamic lighting, and more realistic material penetration.
Battlefield 2 is a multiplayer video game played via the Internet or on a local area network. A single-player mode with three difficulty levels is included. Both player modes use the same maps and use Battlefield's conquest game mode. Single-player mode allows 16 computer-controlled players[10] while Internet mode allows up to 64 players. Players can choose to play as the United States Marine Corps, the People's Liberation Army, or the "Middle Eastern Coalition". Additional factions are playable through the expansion packs, such as the European Union. Progress in the game is made via promotions which allow additional weapons to be unlocked. By playing the game on ranked servers, players are able to add to their global player statistics. These statistics are used to award promotions and other achievements.
In Battlefield 2, players are divided into two opposing teams (which factions they represent is dependent upon the map). The key objective in Battlefield 2 is to reduce the opposing teams tickets. Tickets represent an army's ability to reinforce their position on the battlefield; each team has only a limited supply of tickets, and each casualty on the battlefield reduces the number of available tickets. Control points represent key points on the map, and are represented by flags. Control points are Battlefield 2's spawn points, and one team possessing a significant majority of the control points causes the other teams tickets to gradually decrease, regardless of casualties. A round ends when one team's tickets gone, the round's timer ends, or if at any point a team holds no control points, and has no soldiers alive on the battlefield (meaning they are not present in any way on the battlefield).
Battlefield 2's two game modes are Conquest and Cooperative. The only difference between the two modes is that Cooperative includes computer-controlled players, whilst Conquest allows only human players. Results from Cooperative mode do not count toward global player statistics.
Infantry classes"
"Battlefield: Bad Company 2 is a first-person shooter video game developed by DICE and published by Electronic Arts for Microsoft Windows, PlayStation 3, Xbox 360, iOS, Android and Kindle Fire systems. It is a direct sequel to Battlefield: Bad Company and is part of the Battlefield game series. It was released worldwide in March 2010. The iOS port was released on the App Store on December 16, 2010.[5] The Android and Kindle Fire versions were released in June 2012.[12]
The game is primarily a squad-level first-person shooter based in a contemporary modern warfare setting. Additionally, the game includes a single-player campaign, where the player re-assumes the role of Preston Marlowe, the protagonist of the original game. The game's Frostbite 1.5 engine allows for destructible environments.[13] Multiplayer maps, which allow for five different game modes, contain a wide selection of vehicles, aircraft and emplacements.
The game was met with positive reception from critics, garnering a mean of 88 from aggregator Metacritic for the Xbox 360 and PS3 versions, and 87 for the PC version. It became a commercial success, selling more than twelve million units since its initial release. Seven VIP map packs, as well as a downloadable game mode, were added after launch; an expansion pack, Battlefield: Bad Company 2: Vietnam (centered on the Vietnam War), released on December 21, 2010."
"Battlefield 3 is a 2011 first-person shooter video game developed by DICE and published by Electronic Arts for Microsoft Windows, PlayStation 3 and Xbox 360. It is a direct sequel to 2005's Battlefield 2.
In Battlefield 3's campaign, players take on the personas of several military roles: a U.S. Marine, an F/A-18F Super Hornet weapon systems officer, an M1A2 Abrams tank operator, and a Spetsnaz GRU operative. The campaign takes place in various locations and follows the stories of two characters, Henry Blackburn and Dimitri Mayakovsky.
The game sold 5 million copies in its first week of its release"