The Solus Project VR Oculus Rift DK2 1.5--Should've turned off 'Teleport' to avoid ladder loop bug
This was the end of a single long play through attempt - ending because I encountered what I took to be an inescapable ladder-loop bug (i.e. only possible to exit to main menu after many tries). As I noticed a couple of days later, that ladder-loop would have been avoided had I toggled "Vive Teleport" to "Walking" - something I hadn't considered necessary given that I was using Oculus Rift DK2 and had launched Solus "Oculus or other" via right-clicking in Steam. So, instead of finishing the game, my game is still saved at exactly where this video ends. Until I play next, which won't be until this weekend, I'm uploading one or more parts of said attempted play-through; the next part will be a 1hr, 17 min section directly preceding the one in this video, but it won't have sound because the capture software crashed when I ended the capture, resulting in a corrupt .mov file for which only the video could be salvaged.
Below is the 75 minutes of gameplay that directly preceded this:
The Solus Project VR Oculus Rift DK2 1.5 (sorry, NO SOUND in video due to capture software crash)
https://www.youtube.com/watch?v=9YbnkWp6JC0
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At this time, lukwtwz has 675 views for The Solus Project spread across 9 videos. His channel currently has around 11 hours worth of content for The Solus Project, making up less than 0.65% of the total overall content on lukwtwz's YouTube channel.