The Talos Principle - Ubuntu 16.04 GTX 1060 6GB Vulkan API Version: 1.0.8 - gameplay
Benchmark results while recording with 60 FPS video.
This gameplay is done with "build 277544" patch.
With The Talos Principle - Update 284152 there is something wrong.
I back up to stable build 277544, because lastest update bring system freeze after like 20min gameplay.
Notes to the lastest patch:
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Build 284152 for The Talos Principle is released.
Here are the changes:
Improvements:
- Updated Chinese localization.
- Optimized occlusion culling system.
If you experience serious issues, you may switch to "previousversion" branch.
Here's how:
- locate the game in the Steam's "Library" panel
- right click and invoke "Properties"
- select the "Betas" tab
- choose "previousversion"
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Test results DURING RECORDING VIDEO AT 60 FRAMES/sec:
Average FPS:
OpenGL API: 63.5 FPS
Vulkan API: 95.5 FPS
Vulkan API get over 50,393700787% FPS iprovement.
Test results while NOT RECORDING VIDEO:
OpenGL API: 65.5 FPS
Vulkan API: 122.1 FPS
Vulkan API get over 92,283464567% FPS iprovement.
System specs:
OS: Ubuntu 16.04 64 bit
Mobo: Gigabyte Z170-HD3 DDR3-CF
CPU: Intel Core i7-6700K
Graphics: GeForce GTX 1060 6GB/PCIe/SSE2
NVIDIA Driver Version: 367.57
Vulkan API Version: 1.0.8
SSD: Samsung PRO 950 M.2 512GB
There are glitches in recorded video during in-game menu, but in reality it's not seen in real machine.
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