The Unbustable Ghost | Burning Fuel | Part 6 FINALE
Alas, my worst fears have been realized. Bugs happening that caused the entire map to be uncompleteable. Most unfortunate. That poltergeist ended up succeeding on their jobs, for they have stopped my devilish already-90%-completed plans, and those 10% was enough to fail the whole operation somehow. Even though, I'm pretty sure the core of this operation's, being named Burning Fuel, has all been sorted.
Can we make it a rule that if you have a complex set of objectives, "hunting down every enemy in the map" should never make it in somewhere? I feel like when you give a lot of decent objectives to do and then stuck that in, you're pretty much padding telling players to go look for every single jolly tom hostile even when they're placed 20 kilometers away from each other.
Mods Used:
H&D Restored: https://hidden-and-dangerous.net/board/viewtopic.php?t=1235
Burning Fuel: http://oldsite.hidden-and-dangerous.net/deluxe/missions.php
Personal Sound Addon: Currently not intended to be released due to lack of credits. Sorry!