The Way of the M Walkthrough - World 2 Part 1
See first video for all details.
Levels covered:
0:01 Orion Bridge: The first level in your water world. The transition between these first two levels and the rest of the world is strange and sudden. Here you're making some tricky jumps all of a sudden. I'd have to say that the last Dragon Coin in this level is the riskiest to get.
2:16 Mushroom Jump: While it still adheres to the big mushrooms, this level makes an even stranger transition. At first, there's some line-guided obstacles with platforms to ride. It then becomes an underground ice segment that's more generic than the first half.
5:11 Something's Fishy (normal): This whole world will be longer than you expect. And due to the fact there's a lot of water stuff involved like this, it's probably one of the most boring. If you're a super player, you won't have to worry much about getting killed, and it always takes long enough to swim through water. The second half however changes by entering a sewer with Porcu-Puffers and darkness (not both at once though).
8:11 Urchin Nest: The only 100% underwater level in this hack. Just dodge Urchins and other threats as you progress. Even with the nice transparent background, the level is nothing special at all.
11:26 Watery Grave (normal/bad exit): Watery Grave, like other traditional ghost houses, does not make the way to the exit perfectly obvious. In fact, here, you can stumble into a quicker but bad exit. You'll need to look harder if you want to make actual progress. To get this exit, go in the water room and just go right.
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