The Witcher 2 - Early Combat Gameplay ~pt2 of 2~
This is the continuation of my small explanation on early combat in The Witcher 2.
Here I briefly go over the skill trees and how they will benefit you and alchemy. I also want to add that you can use traps to disable, blow up, diminish stats of enemies, and more, but it's used more after the prologue imho.
There is a small story battle at the end, so there might be spoilers. Otherwise, enjoy! :D
(p.s. I'm playing on Medium (aka Normal mode))
pt1: http://www.youtube.com/watch?v=n01krG0bXjw
Sign Explanations:
-------------------------
Aard-Throw back, knockdown, stuns
Yrden-Ground trap that stuns/immobilizes
Igni-Fire incineration
Quen-Protective shield to lessen damage
Axii-Charm opponent in combat and in dialogue
Please excuse the video editing. I'm trying to get better at using Sony Vegas.
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