The Witcher 3: Xbox One vs Core i3 4130/GTX 750 Ti Frame-Rate Tests
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In this video we're comparing Xbox One performance with our budget PC featuring a Core i3 4130 and GTX 750 Ti with 8GB DDR3, using as close to equivalent settings as we can. We have stock and OC testing. With the OC, we are adding +200MHz to core and +400MHz to RAM. This increases overall frame-rates by 15 per cent and it's the difference between being able to achieve a locked 30fps and dips beneath.
CDPR limits performance to 30fps on PS4, but frame-rate is unlocked on Xbox One. There's a 30fps limiter in the PC options, but the Nvidia half-rate adaptive v-sync option found in the GPU control panel may give smoother frame-pacing. Xbox One uses a dynamic resolution scaler but in most cases, sticks to 900p resolution. Here we are running at 1080p.
We recommend these settings in order to mirror console as closely as possible with the available presets.
V-Sync: On
Resolution: 1920x1080
Nvidia Hairworks: Off
Number of Background Characters: Low (console actually seems lower than this)
Shadow Quality: Medium
Terrain Quality: Medium
Water Quality: High
Grass Density: Medium
Texture Quality: Ultra
Foliage Visibility Range: Medium
Detail Level: Medium
Ambient Occlusion: SSAO
All post effects on except vignetting.
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