The Witcher 4 Needs to Punish You Like Kingdom Come 2 Does

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Kingdom Come: Deliverance 2 has an incredibly deep and intricate system design, making it one of the most immersive RPGs out there. But one hidden feature in particular stands out—its reputation system. Unlike standard faction reputation in games like Obsidian’s titles, Kingdom Come 2’s system tracks your standing across different towns, social classes, and even nearby villages, creating real consequences for your actions.

With The Witcher 4 on the horizon, this level of depth could elevate its role-playing experience even further. While The Witcher 3 already had some of the best choices in gaming, its consequences often lacked real gameplay impact. Imagine a world where Ciri’s reputation isn’t just defined by the narrative but also by how you, the player, interact with it—where choices lead to towns refusing you, merchants scamming you, or even being branded a criminal for life.

This system would perfectly fit into CD Projekt Red’s next-gen RPG and ensure that The Witcher 4 isn’t just a bigger Witcher 3, but a truly evolved open-world RPG. If you want to hear more about how Witcher 4 can improve its RPG mechanics, make sure to watch the full video! #kingdomcomedeliverance2 #thewitcher







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