The Witcher 5 Concept Gameplay Unreal Engine 5.4 Lumen Nanite

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The Dark Dungeons

The Witcher 5 Concept Gameplay Unreal Engine 5.4 Lumen Nanite

All is Realtime running at 40fps 4k Native on RTX4090 60fps+ with a lower resolution at 1080p
Lighting is a combination of HDR image dome sphere and Sky Creator for atmosphere rain and Volumetric Mist Fog.
Ultra Volumetric Blueprint Ground Fog for some interior of Dungeons.
Color correction and Post Process Effects all inside Unreal.
Used Foliage Tool inside Unreal for Trees and grass over Landscape and most are placed manually. Trees from Quixel Megascans
Modified torches Blueprint inserting a point light with material function for flickering, same for the Fire and candles.
Asset package from Scans Factory Medieval Fantasy Ruins and could be found on ‪@leartesstudios‬ Cosmos website link below
https://cosmos.leartesstudios.com/

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