#theENDofSanity Devlog: Unreal Engine's Lighting #devlog
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Published on ● Video Link: https://www.youtube.com/watch?v=3s9lp22y404
Been Working on Lighting and Procedural materials to improve the visuals dynamically.
I Realize that even in 3D modeling, Eyes are a window to the soul.
so ive spent some time changing the eyes as well as developing a well lit area to show off the gameplay and models.
Unreal's default levels Sky doesn't do my models much justice. lol. I'm still trying to figure out how to properly light a scene for my specific Design needs.
I've Isolated them in a Dome to Remove https://driptechstudio.io/
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