Theorycrafting - Immersion is the byproduct of meaningful choices

Channel:
Subscribers:
430
Published on ● Video Link: https://www.youtube.com/watch?v=eyV5_E6CdpE



Duration: 8:08
118 views
6


Getting players immersed into your game is no easy feat. Many developers think that immersing players is as simple as creating realistic environments and mechanics, in this video I will argue against this flawed mindset and explain how we can make our games feel more immersive.

Mount And Blade Warband is a game not known for having realistic visuals or animations but it is hands down one of the most immersive games I have ever played. As such the video will show you an epic siege battle that managed to turn the tide in one of the toughest conflicts I have had in Mount And Blade.

I hope you pay attention to how dated the animation and visuals are to help you understand my points as the video is supposed to show how lacking Mount And Blade is in this department but to also show a sense of scale to illustrate just how incredible it is to launch your army into a siege.







Tags:
Mount And Blade Warband
Viking Conquest
Game Design
Theory
Immersion