There's a THIRD Ending in Ghost of Tsushima Which Fixes the Story?
Welcome to part 2 of my Ghost of Tsushima let’s play review, where we slice through Mongols and plot holes faster than Jin Sakai through tall grass. This is officially the fastest Ghost of Tsushima playthrough on YouTube—trust me, it’s so fast even the wind guiding me can’t keep up.
In this episode, we’re tackling the obvious question: what if there’s a third ending that ties everything together? That’s right, I’m talking about the ultimate DIY narrative experience. Forget the canon choices—real samurai create their own endings, preferably ones that actually make sense. Let’s be honest: the story’s great, but it could use a bit of… polishing, like Jin’s katana after a long duel.
And yes, I’m a very well-read gamer. I’ll be referencing literature, philosophy, and maybe a historical inaccuracy or two (looking at you, Mongol invasion tactics). So, if you’re ready for a funny, sarcastic ride through Tsushima, hit play now—because the only thing slower than a Mongol archer is NOT watching this video.
#ghostoftsushima #ghostoftsushimagameplay #letsplay
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Half a Conversation (HaC) is a sarcastic Canadian game reviewer who talks fast and GENUINELY tries not to hate all the things you love.
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Music: Yakov Golman - Hope
Timestamps:
00:00 - Intro
00:09 - Why You're Here