These tracks made my Wii lag... | Mario Kart Wii - CTGP Red Shell Cup
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Cowboy Wario by TravixMan- http://wiki.tockdom.com/wiki/Wario_(Cowboy)_(TravixMan)
In this episode, we take on the Red Shell Cup, which has three of the hardest tracks in all of CTGP. I'm legitimately surprised I managed to win first place on all of the tracks. Melting Magma Melee and Final Grounds actually made my Wii LAG a bit when I played on them, and that's never happened before, although it could have been a side effect of the Elgato. I'm not 100% sure. Anyway, despite their difficulty (and how stressed I was recording this), I think that Melting Magma Melee, Final Grounds, and Pipe Underworld are still fun, and it feels incredibly satisfying when you get first place on them. (Unfortunately, there's still another infamously difficult track in a later cup that we have to play, and it's not enjoyable at all, especially compared to these three, if you play CTGP you probably know what track I'm talking about). Canyon Run is still a decently challenging track, but compared to the first three it feels like a walk in the park and can act as a nice little breather track after the intensity you just went through.
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