This a BETTER game than I Expected! (Vanguard Multiplayer Review)

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Here's my first impressions when it comes to the Call of Duty: Vanguard multiplayer! I was glad to see that there had been improvements made in the game since the beta, and I'm honest when i say that Vanguard at the moment is a better game than I expected...In this vid I'm talking about things that I like and of course things that I would like Sledgehammer to change, in order to make the game even better! These opinions are based upon my first hours of playing the multiplayer :)
This a BETTER game than I Expected! (Vanguard Multiplayer Review)

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★ ABOUT THE VIDEO:

In this video I'm sharing my first impressions when it comes to playing the Call of Duty: Vanguard multiplayer! I didn't have so high expectations, since there were things in the Vanguard beta that I didn't enjoy. But improvements have been made, and I'm therefore honest when I'm saying that I'm enjoying Call of Duty Vanguard.

Call of Duty: Vanguard is a 2021 first-person shooter game developed by Sledgehammer Games and published by Activision. It was released on November 5 for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. It serves as the 18th installment in the overall Call of Duty series. It establishes a storyline featuring the birth of the special forces to face an emerging threat at the end of the war during various theatres of World War II.

Vanguard's multiplayer mode has 20 total maps, 16 of which are featured for core game modes, while the other 4 are for a new game mode titled "Champion Hill", stated to be the next iteration of Gunfight, a 2v2 arena mode previously featured in Call of Duty: Modern Warfare and Call of Duty: Black Ops Cold War. The main goal of Champion Hill is, whether you play Solos (1v1), Duos (2v2) or Trios (3v3), is to survive as long as it takes to be the last man standing in a squad-based deathmatch, round-robin tournament where players combine strategy and tactics in a close-quarter, fast-paced gunplay. All eight squads share a pool of 12 lives (or 18 in Trios) between squadmates one by one, while simultaneously battling with each other across 4 maps specifically designed for this game mode. Once the lives are expended, the game is over and the last squad with remaining lives wins the tournament. Although every player starts with the same loadout and equipment, Buy Rounds "make the combat preparation more exciting" as during these rounds, in order to accommodate different playstyles, players can purchase more effective weapons, lethal, tactical gear and also perks with the available in-game currency acquired throughout the matches.

For the first time in Call of Duty franchise, the feature "Combat Pacing" is introduced to Vanguard's multiplayer matchmaking, which allows the player to have more control over the intensity and density of core multiplayer game modes. Players can choose from three pre-defined pacing filters (Tactical, Assault and Blitz) favouring different playstyles in order to tailor the multiplayer gameplay experience. These preferences can also be mixed by selecting the "All" pacing option in the Quick Play menu. "Tactical" pacing offers a classic Call of Duty experience with traditional combat timing in a 6v6 lobby. "Assault" pacing on the other hand increases the lobby to 10v10 or 12v12 with a balanced, more action-packed combat throughout the maps. Lastly, the "Blitz" pacing offers the 24v24 player count, high-action lobbies with similar combat experience like Modern Warfare's Ground War mode. Every combat pacing variations can be played on each of Vanguard's multiplayer maps.

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