
This Era Was The Beginning For A Lot of Our Game Console Favorites
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The Sixth Generation of Console Video Games was a time of the maturing of the video game industry. It was a time when many trends were started that would reach their height in the Seventh Generation.
The first out of the gate this time was Sega. Things had been looking very grim indeed for Sega after the disastrous launch of the Saturn and its subsequent failure, so the company decided on going for a gamble. Sega Dreamcast was touted for its online features, with online play and downloadable games, as well as reviving the Sonic the Hedgehog series that was strangely on hiatus during the fifth generation.note
Knowing that their new console more than anything needed a Killer App to stay afloat, Sega decided to bank on another gamble, and gave designer legend Yu Suzuki free range to put an auteur project of his own together. The result was the very ambitious and ground-breaking Shenmue, which with its release in 1999 stood out as one of the earliest entries into the Wide-Open Sandbox genre. But Shenmue, while celebrated for its very impressive graphics and the scope of its ambition, also failed to become the ace in the hole that Sega had hoped for. While ending up as the fourth best-selling title for the console, its development had been very pricey, and despite the good sales, the game ultimately failed to break even against its very high budget, and therefore it only ended up adding to Sega's financial woes.
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