This Game Is Almost A Masterpiece... Almost - Broken Sword: The Shadow Of The Templars
Today we'll be taking an analytical look at Revolution's third game, and the first game in one of the most beloved adventure series ever made, discussing what worked, and what could've been done better. And yes, I will be talking about the goat puzzle.
If you haven't watched my first two videos in the Revolution Software Retrospective series, you can do so here:
https://www.youtube.com/watch?v=pbTZqc8rE6k&list=PLXOvYzOiAIdsMJzSyzaOtR3cP3okQwyY2
If you wanna watch specific parts of the video, you can check out the time stamps here:
Story: 5:32
Writing: 9:18
Visuals: 18:03
Music: 21:03
Voice acting: 25:18
Gameplay: 29:22
Director's Cut: 56:34
Thanks to the talented programmer, foone, for making the Game Over Screen Generator program that I used for my Space Quest 4 mock-up game over screen. Here's said program:
http://deathgenerator.com/#sq4
You can follow foone on Twitter here:
https://twitter.com/Foone
If you wanna follow me on social media, you can do so here:
https://twitter.com/PSPersephone
If you like my videos, and wanna see more, consider supporting me on Patreon:
https://www.patreon.com/PrettySeriousPersephone
I don't have a ko-fi for now. If you'd like to do a one time donation, just sub to my Patreon for 1 month for the mean time.
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