This is so weird..

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I just checked out Queerz! TTRPG, a new tabletop RPG that leans heavily into sexuality and identity—based on the manga and powered by the City of Mist engine. I have to say: Queerz! feels over‑focused on identity at the expense of imagination. Isn’t the joy of TTRPGs rooted in limitless creative freedom, letting players craft any character or scenario—superheroes, fantasy warlords, interstellar rogues—not just those defined by identity tags? In this reaction, I explore why Queerz! misses that mark, leaning all in on sexuality and identity instead of storytelling freedom. Let’s talk about what roleplaying should be: boundless, unfettered, and thrilling.

Queerz! is a narrative anime-style TTRPG released in March 2024 by Son of Oak Game Studio, designed by Amít Moshe and inspired by Isago Fukuda’s manga. It employs tag-based mechanics from the City of Mist system to let players embody super-sentai heroes powered by empathy, acceptance, and self-expression, fighting an entity called Ignorance. Core moves like Be Vulnerable, Slay, Care, and Talk It Out place outward emphasis on identity performance and emotion over classic stat-based mechanics.

To me, TTRPGs are about limitless storytelling—not cornering players into identity-centric themes. Sure, identity can enrich a campaign—but making it the main plot engine risks turning roleplay into a narrow expression of real-world identity issues rather than a platform for creative adventure. It feels like a forced political performance rather than playful world-building.

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