THIS Is The Game That AAA Should Copy.
Over the last 18 years Capcom have been slowly but surely grinding on what AAA WISH they had: the ability to make awesome, fun games with 0 BS.
00:00 Intro
03:43 The Deal - MonHun’s Secret To Success
08:18 The West - Adapting The Formula
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https://www.videogameschronicle.com/news/monster-hunter-rise-sunbreak-sales-figures/
https://www.usgamer.net/articles/how-monster-hunter-went-from-japanese-phenomenon-to-global-success
https://www.ign.com/articles/2017/06/26/dont-worry-capcoms-not-dumbing-down-monster-hunter
https://kotaku.com/why-monster-hunter-is-so-popular-in-japan-and-struggle-5980436/amp
https://steamcommunity.com/app/582010/discussions/0/1745646819956660995/
https://kotaku.com/how-monster-hunter-world-became-capcoms-greatest-succes-1834759462/amp
https://www.gamesindustry.biz/articles/2018-08-03-capcom-taken-aback-by-resident-evil-2-reception
https://www.usgamer.net/articles/how-monster-hunter-finally-became-a-mainstream-success
https://www.videogameschronicle.com/news/on-sunbreaks-release-day-monster-hunter-rise-has-broken-its-steam-player-record/
https://steamcharts.com/app/1446780#All
https://www.capcom.co.jp/ir/english/news/html/e220713.html
https://www.capcom.co.jp/ir/english/news/html/e150414.html