This issue in Halo MCC Needs to be fix big time
So this has been a issue in Halo MCC for a long time with literally all the tanks in halo ce-reach of where the recticle goes red on a foot player enemy whether if they are jumping or not or even on higher elevation or or on same ground level. It would take the shot down far and they somehow survive which is so bs. You can see how many shots it hit hit compare to where the recticle is and how far down it really dip as well how many shots it took to kill. As this was from my recent Halo 3 btb match today.
Honmestly the OG 360 version of halo 3, reach, and 4 did n't have this issue at all. Same with og Halo ce (Though that had like angle fire shot thing) and halo 2 og version as well. What you all think? Cause this need a major fix.
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