This Little Light Of Mine | Lueur (Strategy City Builder - Playtest)

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Lueur (and the Dim Settlers, according to the Steam store page) is a wonderful game about building a city in a world shrouded in darkness. But worry not because we have a friend in Lueur, who is a little flame with an adorable face! As we play we gather light which Lueur uses to banish the darkness away from tiles on the map, meaning we can build on them.

We begin with very little, just a starting encampment, but as we play we gather basic things such as workforce, food and resources. We can then build on the tiles around us. We build tents for more workforce, farms for more food and mines for more resources, plus we have to take into account good old adjacency bonuses.

Some actions require us to play little mini-games within the tiles on the map, which is wonderful! So if we do a spot of hunting we have to use a little bow to shoot at the animals, which then dictates how much food we get!

Random events pop up every so often and there's a story too, plus someone out there in the dark wants to cause trouble because they keep sending darkness storms our way which cost a lot of our light to deal with...

Oh, also, apologies for my probably awful and incorrect pronunciation of the word Lueur...

NOTE: This is the playtest version of the game.


Lueur can be found here: https://store.steampowered.com/app/2308630/Lueur_and_the_Dim_Settlers/

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Lueur feels familiar, yet unlike any building strategy games you've played before. Unwind and play with ease, whether at home or on the go, using a gamepad or Steam Deck. Lueur won't hold your hand through endless tutorials or convoluted menus - you can dive right in and start building. Go back to the roots of gaming, where exploration and experimentation were the key to fun and discovery.

Build to survive, thrive, or relax - the choice is yours. Experience the game on both macro and micro levels, as you oversee the management of your structures and resources, while also immersing yourself in mini arcade games to collect resources. Explore the world and story as you reshape it - your choices will determine the fate of your realm and its inhabitants.

Decades ago, titanic obsidian monoliths rained down from the sky. A raging tempest of unfathomable darkness gathered around them, slowly crawling across the world and consuming all in its path. You are the ruler of this land, once mighty and resolute, now broken and wounded, but not defeated. You will reclaim the realm and bring back light to the world. After years of wander, you finally found the Lueur, a mystical creature able to radiate a powerful enough brightness to dissipate darkness. It is time to explore the shadows and rebuild your realm.

In Lueur, you can collect and harvest resources yourself by playing exciting arcade games. The better you play, the more resources you'll get to build your city. This adds a new level of excitement and surprise to the game, while also providing a welcome "brain break" from city management.

Designed to be played with a game pad or handheld console. Stay away from your mouse and keyboard, stay away from work! My favorite spot to play is in bed, what's yours?

Did you already gave up on a game because you needed to book at least 2 or 3 hours to play it? Or because you completely forgot where you were at one week later? It's not gonna happen here - each level is between 30 to 60 minutes long, you don't have to remember anything next time you play!

Choose the game mode that fits your play style or customize the gameplay parameters yourself.

Are you done with endless tutorials with blob of text to explain you each and every thing? Lueur is simple to play with a very minimal interface. Experiment and understand by yourself. Explore the gameplay elements the same way you will explore this mysterious world.

Most of Lueur story happens in your realm depending of what you build and do. Will you be a kind and benevolent ruler, or will you be pragmatic and ruthless to ensure your survival? The fate of your people is in your hands.

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Channel graphics designed by Penge in The Geek Cupboard.

Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/




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