This Week In Game Dev -- Week 17 Mar 13/2016

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A quick recap of the news and events of the world of game development for the week ending March 13, 2016.

Links mentioned in this story:

http://www.gamefromscratch.com/post/2016/03/05/Blender-277-RC2-Released.aspx

http://www.gamefromscratch.com/post/2016/03/07/MaxPlay-Engine-Announce-Several-Technology-Partners.aspx

http://www.gamefromscratch.com/post/2016/03/07/FMod-Launch-FModio-Cloud-Based-Sound-Library.aspx

http://www.gamefromscratch.com/post/2016/03/07/RPGMaker-MV-11-Released.aspx

http://www.gamefromscratch.com/post/2016/03/08/Tiled-0152-Released.aspx

http://www.gamefromscratch.com/post/2016/03/08/Faceware-Release-New-MoCap-Software-Including-A-Free-PLE-Version.aspx


http://www.gamefromscratch.com/post/2016/03/09/NVidia-Release-VisionWorks-OpenVX-Implementation.aspx

http://www.gamefromscratch.com/post/2016/03/10/New-Positional-Audio-Library-for-Torque2D.aspx

http://www.gamefromscratch.com/post/2016/03/11/CroTeam-Open-Source-Serious-Engine-Seriously.aspx

http://www.gamefromscratch.com/post/2016/03/11/Unity-Release-Patch-533p3.aspx

http://www.gamefromscratch.com/post/2016/03/11/Unreal-Engine-411-Preview-7-Released.aspx

http://www.gamefromscratch.com/post/2016/03/13/BDX-024-Released.aspx

http://www.gamefromscratch.com/post/2015/03/16/Create-a-3D-game-in-Blender-using-LibGDX-and-BDX.aspx







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