Thoughts on Guilty Gear Strive [4K]
0:00 Intro & History with Guilty Gear
0:48 Strive's reception with longtime Guilty Gear players
2:52 Trimming complexity, retaining depth (mostly)
4:25 Guilty Gear isn't as hard as it seems to get into
4:54 Issues with Strive
6:36 Seeing it all in perspective, and when to get into Strive
8:15 Comparing the PS4 and PC versions
9:08 Will Tekken players like Strive? How GGS welcomes players.
11:01 Training mode and the baffling lack of frame-data
11:35 Strive's innovative solutions to bridge higher level play to a wider audience
12:45 ArcSys understand the importance of a dialogue with their playerbase
13:30 The incredible netcode, not so incredible lobbies
14:20 Strive's eye-catching visuals
15:32 Prioritising dynamic lighting over clarity
16:09 Strive's rosy future
17:00 Outro
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