Tiled Map Editor Tutorial Part Six: Isometric Maps
In this (final?) part in our ongoing Tiled Mapping Tutorial Series ( http://www.gamefromscratch.com/post/2015/10/14/Tiled-Map-Editor-Tutorial-Series.aspx ) we explore creating Isometric tile maps. Isometric grpahics are a way of faking 3D in 2D made popular in games like XCom, Diablo or Ultima and still popular to this day.
For additional information on layer tiles check out the appropriately named Layer Offset tool added in Tiled 0.14: http://forum.mapeditor.org/t/tiled-0-14-0-released/769
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