TIME TO GET SOME ANSWERS!! - Days Gone Playthrough: Part 16 (PS4 Pro/Let's Play)
We caught O'Brian at last, time to get some answers!! What will he say though? Do we want to know? :o
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We have a few big things to do today but first we're going past Crazy Willies so we try to clear out the infestation. It's bigger than expected and night was the worst time to visit so it goes horribly hah. We do burn one nest and get a spiekd 2x4 which is fun before we head on.
We're going deer hunting with Copeland you see! We find the Teller Cabin along the way but I have no idea what that is. Copeland is his usual nutty self and teaches us to shoot, peel and track deer. It's useful and kind of fun honestly! We can also track bushes now which is incredibly useful (genuinely). We leave Copeland to his craziness and head off to investigate the next NERO landing zone, turns out it's out by a mass grave :S
Our entire purpose here is making contact with O'Brian at last and getting some answers about Sarah. Happy to say it actually works! We weave our way through the guards and find O'Brian investigating a deer carcass. Deacon corners him at gunpoint and gets his answer. They were diverted basically. The refugee camp they were meant to go to that we found was overrun? Yeah they didn't go there because they heard that too. He's not sure where Sarah is now or if she's alive, but he went above and beyond to make sure she survived! :'o So basically as far as O'Brian knows Sarah is quite possibly alive somewhere! Deacon can't quite believe it but presses O'Brian for specifics. O'Brian doesn't have them right now but can radio us back due to our NERO radio we found. This changes stuff! O_O
My Days Gone Playthrough: Part 16, PS4 Pro with facecam and commentary at 1080p 60fps. Making Contact Mission, It's a Rifle Not A Gun Mission
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