Tips to make programming your game less hellish - Caroline Clark (ThinkyCon 2024)

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Caroline Clark joins us at ThinkyCon 2024 to present her talk: "Tips to make programming your game less hellish".

Making games in small teams or solo is more possible than it’s ever been, and you can see this in the explosion of indie games and game jams. Yet you might find that, as you take your three-day caffeine powered game jam project to being a fully fledged masterpiece, you have a sinking feeling that you’re building it “wrong”, but you can’t figure out why or what to do about it. I will talk about the time sinks I’ve found in coding, give examples for common pitfalls and give you practical tips to help you make your indie games.

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