Tobal No.1 [PS1] - play as Quest Mode characters, set 8
This is a demonstration using the Quest Mode enemy characters (set 8) in the PS1 game Tobal No. 1. Read on for more information...
In Tobal No. 1, there are all kinds of unique and special enemy characters in Quest Mode that do not appear in the other modes of the game. They are all unplayable characters.
This video shows the 8th set of 6 characters - they appear in the order:
Green Unseen, Blue Lizard, Sylph, Armored Sylph, NNE, and NNF.
I have produced the video in a way that I control a different character for each stage.
===== About the Quest Mode enemies =====
The Quest Mode enemy characters all seem to have a basic moveset template at the base, but apart from that each of them are quite different by having some extra moves (which I think are borrowed from the main regular characters). For example the Lizard characters have long range tail whip moves, while Sylph seem to be quite basic. Also the size of the character obviously determines their move ranges.
They are all completely playable under human control with no problems.
===== Additional Information =====
---- Apart from one or two, all the other Quest Mode enemy characters have Udan's winning pose where he stands up and lifts his head up.
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