Tokyo Mirage Sessions #FE Blind Playthrough with Chaos part 150: Finale, The Long Goodbye

Tokyo Mirage Sessions #FE Blind Playthrough with Chaos part 150: Finale, The Long Goodbye

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Published on ● Video Link: https://www.youtube.com/watch?v=Q10kaIhZJXs



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Let's Play
Duration: 46:03
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While there are a handful of very not fun bosses, pretty much everything else in this game is good fun. Would've loved to have it in English though. Overall a very fun game and I'm very glad I ended up streaming it. Thanks for watching everyone!

My Twitch channel to watch live: https://www.twitch.tv/chaosinthesky

Tokyo Mirage Sessions ♯FE is the title for an RPG for the Wii U. A collaboration between Atlus and Intelligent Systems, it is a crossover between the Fire Emblem series and the Shin Megami Tensei series. The game was released on December 26, 2015 in Japan and was released on June 24, 2016 in North America and Europe.

In Tokyo Mirage Sessions, the main characters live in Tokyo; a key setting in many Megami Tensei titles. Existing alongside their world is a fantasy realm from which Mirages emerge. The Mirages, which serve a similar role to the demons found in traditional Megami Tensei games, are figures from the Fire Emblem series taken from the original and Awakening. The player characters form bonds with Mirages as a key part of their adventure. Villains from the Fire Emblem series also appear in the game as antagonistic Mirages of some nature, with characters such as Gangrel and Aversa from Awakening sporting demonic redesigns of their own.

An exception to this rule is Tiki, who appears in the game as her younger self from Shadow Dragon. In the game's world, she is restricted to a location called the Bloom Palace, from which she assists the party. An Uta-loid software suite (similar to a real-life Vocaloid such as Hatsune Miku) has also been created using her voice and likeness; a means for her to acquire Performa and maintain her form.

Tokyo Mirage Sessions is an RPG focused around the exploration of dungeons and turn-based party combat. When not in dungeons, the player explores familiar locations in the city of Tokyo and can interact with NPCs and visit shops. Dungeons take the form of multi-level labyrinths with light puzzle-solving and generally share a theme with the location they are found at. Within these dungeons are hostile Mirages that when touched trigger combat. The player character Itsuki is armed with a rapier while exploring the dungeon and the player can gain the initiative by stunning Mirages with a well-timed strike before starting battle.




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