Tom Clancy’s Ghost Recon® Breakpoint: Kill the Messenger
Briefing:
The Outcast agents you helped escape from Liberty City proved useful, as it would seem data they recovered of the murder was not just of a personal nature. Apparently a mixed group of other parliamentary members and a Sentinel Commander had wanted the murdered MP taken out for some time, but they had no way to do it without creating a scandal. Then upon hearing of this desperate Homesteader, they took the opportunity to nurture the homesteader into killing him. To make matters worse, the murderer initially did not want to kill the family as well, but the Commander persuaded him by threatening to freeze all his Skell Credit holdings if he did not.
As far as Sentinel is concerned, the case is closed. The killer was found, arrested and sent to the Detention Centre upon waiting for his trial. Command has still no intention of rescuing him, as doing so would mean helping a criminal and this is something we do not do. There are many within the Outcast circles that disagree and have estranged themselves from us. This unfortunately is the price we pay for believing in justice. However, what we can do in return is to hunt down those responsible for twisting the Homesteader's mind. While the corrupt MPs remains a problem of Auroa's Parliament, we will do our bit to hunt down the Commander who masterminded this twisted plan.
Ghosts, you will head to Red Weasel Outpost and kill the Sentinel Commander stationed there. Expect some security and a QRF on standby, but it is not something you haven't handled before. Any approach is feasible, so give 'em hell.
Good luck, Ghosts!
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