Tom Clancy's Splinter Cell (2002) - Nuclear Power Plant (Complete - 9/13/2002 - Xbox Prototype Leak)
Nuclear Power Plant is the first deleted Russian mission to be found in this leak. Although it is the second mission in the series, the end has it linked with the fourth mission, which is the infamous Severonickel mission. The progression of this mission is similar to the PlayStation 2 version, despite having more content and slightly extended than the inferior version released.
Getting to play this level entirely here requires ghosting and AI disabling to complete an objective. There are crashes in the game that only thermal vision can solve some issues, such as trying to ghost to the rooftop after the spotlight segment. Then, there is the meltdown initiation sequence that requires the player to disable the AI in order to complete it. It was probably meant to be activated at the same time, but it's most likely did not fix during development time.
Unlike Severonickel in this leak, your current inventory streams between both parts of the mission, so you're bring everything until the end of the mission. Plus, you started off with the usual equipment so you won't have any trouble dealing with any boundaries in your way.
This recording was played with Xemu, an Xbox emulator. It features fade-outs, indicating I have ghosted onto the rooftop near the vents and the vent blocking the way to the top of the elevator shaft for some reason. I used thermal vision entirely in this mission due to frame rate and graphic issues. I even used save states as how it would have done on the PC version of the game, even though I emulated checkpoint saves since it does not allow you to do so for the deleted Russian missions. It is mainly focused on how to be stealthy in the game.
The Original Leak:
https://archive.org/details/TomClancysSplinterCellSep132002prototype
The Modified Leak (with instructions):
https://drive.google.com/drive/folders/1RLFiSQ4KFRrUilQO7Hm-mkgq-9FKXn88
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