Tomb Editor Tutorial - Basic Texturing & Lighting, Plus In-Game Level Previews
This video is to show you how to apply very basic texturing and lighting to your created areas. There are some more in-depth tutorial videos here:
https://www.youtube.com/playlist?list=PLO8hnaRkeX4jq8QhYEU_oejBQC4Y3DBpH
You can also view your level in-game to see what it will look like when being played. :)
You can download Tomb Editor here:
https://github.com/Lwmte/TombEditorReleases/releases/
Update info can be found here:
https://www.tombraiderforums.com/showthread.php?t=223846
and the official support forum is here:
https://www.tombraiderforums.com/forumdisplay.php?f=31
Although Tomb Editor can be used to build levels, as a beginner you will need at least one .WAD file. This is a file that contains objects and other things that you'll need for your level. You can download the original TRLE where you'll find the WADs in the 'graphics\wads' folder , or download some from the link below. Download them and place them in a folder where you can easily access them:
https://www.tombraiderforums.com/showpost.php?p=7795359&postcount=5
You can download some textures from the following links:
https://www.tombraiderforums.com/showpost.php?p=7795358&postcount=4
https://www.trsearch.org/
The textures I used for this video are from a Babylon texture pack by AgentXP:
https://www.trsearch.org/item/4548
If you find this useful and/or you want to be kept updated about new uploads in this series, please like this video and subscribe to my channel, thank you for reading!
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