Tomb Raider: Legend - England (2/2) (60fps) | RPCS3 0.0.29-15710 | Ryzen 7 5800H | RTX 3070 140W
Tomb Raider: Legend is succinct and linear, but full of secrets to uncover. As easy to pick up and play as the series has ever been.
It was released in 2006 for the PlayStation 2, Xbox and XBox 360. On 360 of course, it looked next-gen.
This version is a later port of that one; while its aesthetics and performance are comparable, its shadows are filtered worse and some of them are outright broken.
Settings.
[CPU]
Enable SPU Loop Detection: Check
[GPU]
Framelimit: 60
Anti-Aliasing: Disabled
Anisotropic Filter: 16x
Shader Quality: Ultra
Default Resolution: 720x480
Resolution Scale: 350% (4480x2520)
Resolution Scale Threshold: 16x16
Wright Color Buffers: Check
Multithreaded RSX: Check
[Advanced]
Read Depth Buffers: Check
Vblank Frequency: 120Hz (for 60 fps gameplay)
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