Tomb Raider: Legend on Xbox 360 emulator Xenia - Ghana walkthrough (sort of)
Couple of days ago I bought me a new PC platform on Intel's 10/11 gen, assembled it and decided to test this new rig with something heavy like emulating Xbox 360 games. Like this one, for example.
Also, I took an opportunity to do something with AMD's downgraded way of recording the footage: apparently, AMD broke something after february/march driver update and some videos recorded with Adrenaline end up with washed colours and sometimes datamosh type glitches. Thus, I recorded this footage with custom build of OBS with AMD encoder support (https://github.com/obsproject/obs-studio/pull/6508) and RGB colour format instead of NV12 and full colour range. How this decision affected the footage - in a good way or bad - it's up to you to judge.
As for the game: it runs rather smoothly, but still, first load takes long time, the game stutters randomly, shadows are still broken, and at the end (spoiler!) it happened to throw me its internal oopsie-woopsie-uwu-we-made-a-fucky-wucky type of error. But after a couple of restarts it loads into the next level (Kazakhstan), albeit without a cutscene in the beginning.
Warning: expect some where-the-fuck-do-i-go kinds of moments. And sorry for Telegram notifications in the background, my bad.
Tested on: https://github.com/xenia-project/xenia/commit/77e85ecaa4447384dbdf41ea31cca02473bcb1b5
My specs:
CPU: Intel Core i5-10400F 3.3GHz (new CPU! lesgooooo)
RAM: 8 GB of DDR4 2666MHz in single channel
GPU: AMD Radeon RX 580 8 GB (do not rely on percentage workload: even though it may say 100% - the real maximum workload here is in watts, which for this GPU is up to 155w)
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