'Too Big' For Steam Deck | Digital Foundry Retest With Optimal Settings
I revisit Oliver’s (Digital Foundry) findings in their ‘Too Big’ For Steam Deck video (Linked below) and see if there are any performance gains to be had with Cryo Utilities (Linked) and setting the UMA frame size buffer to 4GB.
Thank you for taking the time to watch, I think at the time of upload we will likely be past 500 subscribers, so I am giving away a mystery game (to me and you) so I apologize or congratulate you on your win/loss.
Apologize for my crude editing skills.
Enjoy!
LINKS -----------------------------------------------------------------------
CryoByte33
https://github.com/CryoByte33/steam-deck-utilities
https://www.youtube.com/@cryobyte33
Oliver @Digital Foundry
https://youtu.be/oav-pZyA8y4
00:00 Intro
01:00 I’m Sorry
01:30 Games Tested
02:00 Dead Space: Remake
02:30 My Experience
02:55 Benchmark “Tests”
03:35 FSR Balanced Tests
04:00 Frame Time spikes
04:38 Recommendations for Dead Space: Remake
05:23 Dead Space Conclusion
05:40 Resident Evil 4: Remake
06:00 Testing Methodology
06:36 Test Run Variance
07:47 Benchmark Test Results FSR Balanced + Custom Settings
08:45 FSR Quality
09:03 FSR Performance
09:23 FSR Ultra-Performance
10:50 DF Settings Test FSR Quality
11:40 DF Settings Test FSR Balanced
12:02 DF Settings Test FSR Performance
12:18 DF Settings Test FSR Ultra-Performance
14:06 Resident Evil 4 Conclusion
16:00 Recommendations for Resident Evil 4
16:47 Hogwarts Legacy
17:13 Testing in Hogsmeade, Flying + Combat
18:00 Frame Time Spikes
18:15 Hogwarts Legacy Conclusion
19:10 The Last of Us
19:50 What I had Planned to Do
20:20 The Last of Us Conclusion
21:07 Returnal Testing Methodology + Results
21:30 Experience on The Deck
22:15 Overall Conclusion + Thoughts
23:13 Thank You For Watching
24:30 *Tutorial* UMA Frame Buffer
25:06 *Tutorial* Cryo Utilities
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