Tools for Teams to Create Better Design, Development, and Evaluation of Games for Change
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Published on ● Video Link: https://www.youtube.com/watch?v=0atqjvwAHv8
Dr. Kimberly Hieftje (Yale Center for Health & Learning Games/play2PREVENT Lab at Yale) and Sabrina Culyba (Schell Games) talk about the pre-production processes they've developed and are using to guide the development of several serious game projects.
Speakers:
* Sabrina Culyba (Principal Designer, Schell Games)
* Kimberly Hieftje (Deputy Director, Yale Center for Health & Learning Games, play2PREVENT Lab)
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games for change
G4C
games for change festival
G4C17
video games
social impact
Schell Games
Games for Learning
Yale
play2PREVENT Lab