Totally Normal Spear Enemies in My Unreal Engine Samurai Game

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Published on ● Video Link: https://www.youtube.com/watch?v=N2ZrP9BTDjc



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Implementing a new enemy type in my game is going well! I am making a Samurai Rogue-like in Unreal Engine 5. We need new enemies because the base enemy is just cannon fodder. This new spear guy has a collider on the end of his spear so he just needs to ram it into the player. Also the player must be careful not to dash attach into the spear or they suffer damage! Testing though has revealed that the enemies are also poking holes in each other...







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