Working on a sci-fi game in Unreal
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Published on ● Video Link: https://www.youtube.com/watch?v=h9vp3z694kQ
Here is a little walkthru of a sample map for a space adventure game. As part of my component library I've been making a bunch of systems to support mechanics for a first person adventure. Interaction system, ui elements, and working on a dialogue tree framework now. This demo is just testing those things in a low-res scifi game world that I would like to turn into a little game. Currently in the game you can run, crouch, jump, shoot a blaster, destroy some lights, open and close doors, have hit points but nothing is here to hurt you yet. There is also a mission computer that will give some objectives once my message/dialogue system is finished. All made in Unreal.