Interesting game to be honest, Mixing up UFO's token based resource system with TD's Trance system, at least that is how I see it. The first two stages are weird. There is streaming everywhere with a mix of weird bullet patterns on stage two and three. It is a pity that grazing does not raise PIV. I hope Zun decides to add that In when the full game releases. Stage one is alright, I like the whole vertical pillars of bullets on the boss's first spell and the second spell is alright. Stage two is in my opinion 50/50 in terms likability. This stage has a ton of weird streaming as stated earlier and the boss, her spells are alright but her non-spells are dumb. You have to be constantly vigilant on where the bullet lines are going to intersect and that can often cause deaths. Stage three is OK. I like the grazing potential that this stage carries and the boss spells are hard but fair. But I think that this stage feels copy and pasted for the most part. The entire stage is just recycled sections of the stage and the bosses non-spells are borderline the same. might plan on LNNing this at some point , sometime soon since I am free for the week to play this.
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